HI Corporation has announced that its 3D rendering engine MascotCapsule(R)reached 230 million shipments in mobile devices worldwide as of the end of the fourth quarter (October-December) of 2006. MascotCapsule(R) has been widely adopted worldwide by being embedded into the handsets of 4 of the top 5 overseas manufacturers. More than 100 million handsets were shipped with the engine globally as of the end of the quarter. (The shipments in Japan exceeded 100 million units in the third quarter (July-September) of 2006).
MascotCapsule(R) was shipped in a record number of embedded devices other than mobile phones as of the end of the fourth quarter, reaching 2 million devices.
“We are very excited that our flagship product MascotCapsule(R) has been shipped in more than 200 million mobile devices. We believe that there is a strong need for 3D graphics in mobile phones worldwide. We are committed to cultivating the market and continually upgrading our products to meet the needs of the market. We will continue our efforts to develop “more comfortable and fun” computer-interface solutions and services for various mobile devices, including the continued promotion of MascotCapsule(R), so users can enjoy new functions brought by the latest technology without experiencing stress and spending time learning how to use them,” said Kazuo Kawabata, HI’s President and CEO.
Established in 1989, HI is a leading developer and supplier of middleware for embedded devices. The company’s flagship product “MascotCapsule(R)” is a real-time 3D rendering engine that has been adopted by Japan’s four carriers as well as carriers in the US, Korea, and China. Major Japanese and overseas handset manufacturers have obtained a global license from HI. Since its release, hundreds of console game quality 3D content and UIs using MascotCapsule(R) have been released through multiple wireless networks.
MascotCapule(R) is a registered trademark of HI Corporation.